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(in-package :cl-user)
(defpackage transacc
(:use :cl)
(:export :main))
(in-package :transacc)
(clim:define-application-frame superapp ()
((cur-zone :initarg :start-zone
:accessor cur-zone))
;; :panes section describes different parts of the
;; application-frame. This application has only one pane.
(:panes
(title :title-pane
:display-time :command-loop
:display-function 'display-title)
(int :interactor))
;; :layouts section describes how the panes are layed out.
;; This application has one layout named "default" which has a single pane.
(:layouts
(default (clim:vertically ()
(1/8 title)
(7/8 int)))))
(defun format-panel (panel)
(loop for it in panel do
(format t "~a :~T ~$$ [~@$$] owned: ~a~%"
(getf it :name)
(getf it :price)
(getf it :profit)
(getf it :qty))))
(defun main ()
(let* ((p (player:init-player "Joze"))
(c (list (commodities:new-commodity "apple" 5)
(commodities:new-commodity "pear" 7)))
(c2 (list (commodities:new-commodity "apple" 6)
(commodities:new-commodity "pear" 2)))
(z (zone:new-zone "Bronx" c))
(z2 (zone:new-zone "Manhattan" c2))
(g (game:new-game p z2 (list z z2))))
(defmethod display-title ((frame superapp) stream)
(clim:draw-text* stream
(format nil "Joze~%~a" (zone:name (game:get-cur-zone g)))
300 2
:align-x :center
:align-y :top))
;; Panel command
(define-superapp-command (com-panel :name t) ()
(format-panel (game:commodities-panel g)))
;; Buy command
(define-superapp-command (com-buy :name t)
((item 'string) (quantity 'integer))
(game:buy-item g item quantity))
;; Sell command
(define-superapp-command (com-sell :name t)
((item 'string) (quantity 'integer))
(game:sell-item g item quantity))
;; Goto command
(define-superapp-command (com-goto :name t)
((dest 'string))
(clim:with-application-frame (frame)
(if (game:change-zone g dest)
(progn
(setf (cur-zone frame) (zone:name (game:get-cur-zone g)))
(format t "~a~%" (cur-zone frame))
(format t "Arrived in ~a" (zone:name (game:get-cur-zone g))))
(format t "Zone ~a does not exist!" dest))))
(clim:run-frame-top-level
(clim:make-application-frame 'superapp
:height 400
:width 600
:start-zone (game:get-cur-zone g)))))
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